# Object Collision Check with OpenGL and Pygame

**URL:** <https://discuss.python.org/t/object-collision-check-with-opengl-and-pygame/67375>\
**Category:** Python Help\
**Created:** [October 10, 2024, 12:33am UTC](https://discuss.python.org/t/object-collision-check-with-opengl-and-pygame/67375 "2024-10-10T00:33:17Z")\
**Posts on this page:** 1\
**Page:** 1

<div class="post-metadata">

**Author:** ![cris-ctrl](https://sea2.discourse-cdn.com/flex002/user_avatar/discuss.python.org/cris-ctrl/32/23234_2.png) [@cris-ctrl](https://discuss.python.org/u/cris-ctrl)\
**Post date:** [October 10, 2024, 12:33am UTC](https://discuss.python.org/t/object-collision-check-with-opengl-and-pygame/67375/1 "2024-10-10T00:33:17Z")

</div>

I need help implementing object collision on my prototype. Im not nearly good enough to make this kind of complex code, but i really wanna make a game (that doesn’t use an engine bc i want it to be as light as possible) so most of the code is Ai generated. (I 100% agree with people who are against the use of ai, but i really just wanna make an game. and as soon as i have the basics laid out its gonna be more of my coding… i hope) heres the code so far: [GitHub - cris-ctrl/Python-3D](https://github.com/cris-ctrl/Python-3D)

If its not okay to put a link here, i can just send the code no problem, but i think the link is way easier
