Yeah, I’m trying, but this VGC is not only for Python. It’s common to all, which is why I’ve licensed it as open source. It’s common for all language yes you may help with that also i have to explain a few things it is just still in development stage all of these designing, testing, building & deploy, research and findings all were done by me without any one support so it may take time to prove
Based on recent simulation code testing : the output is :
Output :
e[?2004l
e[1;32mVGC Simulation Benchmarke[0m
=== VGC Simulator ===
Initializing Zone R with capacity=524288
Initializing Zone G with capacity=524288
Initializing Zone B with capacity=524288
VGC: Initialized with R.cap=524288, G.cap=524288, B.cap=524288
VGC: Entering buildCatalog
VGC: Exiting buildCatalog with 2 objects
Allocating objects…
VGC: Attempting allocation for id=2
VGC: Entering makeObject for id=2, size=128, kind=data
Zone B: Entering recycleCandidate for size=128
Zone B: No recyclable candidate found for size=128
Zone R: Entering recycleCandidate for size=128
Zone R: No recyclable candidate found for size=128
Zone G: canAllocate(128) = true, used=0, capacity=524288
Zone G: canAllocate(128) = true, used=0, capacity=524288
Zone G: Allocated Obj id=2 size=128
VGC: Attempting allocation for id=1
VGC: Entering makeObject for id=1, size=32, kind=loop
Zone B: Entering recycleCandidate for size=32
Zone B: No recyclable candidate found for size=32
Zone R: Entering recycleCandidate for size=32
Zone R: No recyclable candidate found for size=32
Zone G: canAllocate(32) = true, used=128, capacity=524288
Zone G: canAllocate(32) = true, used=128, capacity=524288
Zone G: Allocated Obj id=1 size=32
Releasing and recycling objects…
VGC: Releasing Obj id=2 from zone=G
Zone G: Entering recycleCandidate for size=128
Zone G: Recycled Obj id=2
Zone R: canAllocate(128) = true, used=0, capacity=524288
Zone R: Allocated Obj id=2 size=128
VGC: Releasing Obj id=1 from zone=G
Zone G: Entering recycleCandidate for size=32
Zone G: Recycled Obj id=1
Zone R: canAllocate(32) = true, used=128, capacity=524288
Zone R: Allocated Obj id=1 size=32
Final Summary:
Zone R => Used: 160/524288 | Active Objects: 2
Zone G => Used: 0/524288 | Active Objects: 0
Zone B => Used: 0/524288 | Active Objects: 0
=== Simulation Completed Successfully ===
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Explaination of output :
This output shows the internal log of a VGC (Virtual Garbage Collector) Simulation Benchmark, which demonstrates how the system allocates, releases, and recycles memory objects across different zones — R, G, and B.
1. Initialization :
The simulator initializes three memory zones — R, G, and B — each with a capacity of 524288 units. These zones likely represent different memory regions or object pools.
2. Catalog Building :
The line VGC: Exiting buildCatalog with 2 objects indicates that two object templates or definitions were registered in the catalog — possibly for later allocation.
3. Object Allocation Phase
The simulator first tries to allocate Object ID 2 (size=128, kind=data):
It checks for recyclable candidates in Zones B and R — none found.
Then it allocates successfully in Zone G (which had enough free capacity).
Next, it allocates Object ID 1 (size=32, kind=loop):
Same process — no recyclable candidates.
Allocated again in Zone G.
4. Release and Recycling Phase
When objects are released from Zone G, the VGC attempts to recycle them:
Obj 2 (size 128) is recycled in G, then reallocated in Zone R.
Obj 1 (size 32) is also recycled in G, then reallocated in Zone R.
This demonstrates that the garbage collector effectively reuses freed objects instead of performing fresh allocations every time.
5. Final Summary :
Zone R: 160 units used (128 + 32), with 2 active objects.
Zones G and B: Fully freed (0 used), meaning all allocat
ions were either recycled or released properly.
In short — this output verifies that the VGC is correctly handling allocation, recycling, and zone-based memory management. It shows that the system efficiently reuses memory blocks and maintains clean separation between zones, which is essential for performance and stability
.