Hi, I’m trying to create a game that’s open source, like Super Tux, or Super Mario War in how they’re able to be modified by anyone, and are popular enough that people actually contribute to the projects. My game is a lot more niche being a clone of a popluar-in-japan mech (giant robot) game called Gundam VS Gundam. I’ve been programming for 20 years now, but I’ve mainly done solo projects, and I’m still new-ish to python.
I’ve created a github account and added a repository for my game, but I know my coding practices aren’t nearly as good as they use to be the first 3 years of my coding life, lol. I’ve got comments I need to add, and variable names to create instead of using single letter names, but
My real question is: How do I “market” a FOSS/FLOSS/MIT project in a way that people will want to support it? Where do I even go? What license should I use? Should I go full CC0? I figured here would be the best place to start.
My game GitHub: GitHub - 0xPRIMEgs/turtle_exvs: A 2D Gundam VS Gundam style game made in python.
PS: Should I wait until I have a “1.0” to do any of this? The game is very incomplete right now.