The best game in the world

import pygame
import time
import random

pygame.init()

Màu sắc

white = (255, 255, 255)
yellow = (255, 255, 102)
black = (0, 0, 0)
red = (213, 50, 80)
green = (0, 255, 0)
blue = (50, 153, 213)

Kích thước màn hình

dis_width = 800
dis_height = 600

Kích thước của rắn

snake_block = 10

Tốc độ di chuyển của rắn

snake_speed = 30

dis = pygame.display.set_mode((dis_width, dis_height))
pygame.display.set_caption(‘Rắn Săn Mồi’)

clock = pygame.time.Clock()

font_style = pygame.font.SysFont(None, 50)

def our_snake(snake_block, snake_list):
for x in snake_list:
pygame.draw.rect(dis, green, [x[0], x[1], snake_block, snake_block])

def message(msg, color):
mesg = font_style.render(msg, True, color)
dis.blit(mesg, [dis_width / 6, dis_height / 3])

def gameLoop():
game_over = False
game_close = False

# Vị trí ban đầu của rắn
x1 = dis_width / 2
y1 = dis_height / 2

# Sự thay đổi vị trí
x1_change = 0
y1_change = 0

snake_list = []
length_of_snake = 1

# Vị trí ngẫu nhiên của mồi
foodx = round(random.randrange(0, dis_width - snake_block) / 10.0) * 10.0
foody = round(random.randrange(0, dis_height - snake_block) / 10.0) * 10.0

while not game_over:

    while game_close:
        dis.fill(blue)
        message("You Lost! Press Q-Quit or C-Play Again", red)
        pygame.display.update()

        for event in pygame.event.get():
            if event.type == pygame.KEYDOWN:
                if event.key == pygame.K_q:
                    game_over = True
                    game_close = False
                if event.key == pygame.K_c:
                    gameLoop()

    for event in pygame.event.get():
        if event.type == pygame.QUIT:
            game_over = True
        if event.type == pygame.KEYDOWN:
            if event.key == pygame.K_LEFT:
                x1_change = -snake_block
                y1_change = 0
            elif event.key == pygame.K_RIGHT:
                x1_change = snake_block
                y1_change = 0
            elif event.key == pygame.K_UP:
                y1_change = -snake_block
                x1_change = 0
            elif event.key == pygame.K_DOWN:
                y1_change = snake_block
                x1_change = 0

    if x1 >= dis_width or x1 < 0 or y1 >= dis_height or y1 < 0:
        game_close = True
    x1 += x1_change
    y1 += y1_change
    dis.fill(blue)
    pygame.draw.rect(dis, red, [foodx, foody, snake_block, snake_block])
    snake_head = []
    snake_head.append(x1)
    snake_head.append(y1)
    snake_list.append(snake_head)
    if len(snake_list) > length_of_snake:
        del snake_list[0]

    for x in snake_list[:-1]:
        if x == snake_head:
            game_close = True

    our_snake(snake_block, snake_list)
    pygame.display.update()

    if x1 == foodx and y1 == foody:
        foodx = round(random.randrange(0, dis_width - snake_block) / 10.0) * 10.0
        foody = round(random.randrange(0, dis_height - snake_block) / 10.0) * 10.0
        length_of_snake += 1

    clock.tick(snake_speed)

pygame.quit()
quit()

gameLoop()

Please format your code correctly:

```pyton
code here
```